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Adopt a werewolf from Underworld

Hold onto your mouse, I remove your chair : philigore has just wrote an article. Yes, I know it’s crazy. I can’t believe it my self. He lied here, on his couch, with an empty look, mumbling incomprehensible words, drooling (well he’s not very young) onto a Power Rangers T-shirt he hadn’t replaced for months when suddenly he rose and shouted “tiens je vais faire un article !” (He doesn’t speak english). And that’s it, a wonderful article about an amazing werewolf sculpt from Twilight. Ow ! Sorry a “lycan” from the movie Underworld (I just got hit with a stick by philigore, well I liked him better when he was on his couch). It was worthwhile because he really surpassed himself.

Click here to see the complete sculpture

Posted on 7 June 2018 by petersteven in Events, Finished model

Star Trek Enterprise Polar Light (3) :
Enterprise light-up

écliarage de l'Enterprise, soucoupe

I usually make static models. That is making like a “picture” of the model and not a “video”. I’m not very fan of animated models because there is always something I should but can’t animate : figures, mechanical pieces, wether conditions etc. I long ago made a practice to realize only static models. However there can be exceptions. Big scales space models allow animation since there is no figurines. That’s what I’ve done with the Enterprise light-up, using a LED kit to simulate the landing sequence seen in the movies.

Posted on 17 May 2018 by petersteven in Work in progress

Star Trek Enterprise Polar Light (2) :
indirect lightening

spotlight enterprise

Step 2 of the Star Trek Enterprise from Polar Light assembly. I’m introducing a new technique on this work, I d’ont know how to name it… maybe “internal backlight”… The idea is to simulate a light spot created by a floodlight on the hull surface of the ship. Of course, at first, a simple LED could be placed, trying to make its beam light only the hull part needed. Very difficult to obtain in my opinion : the beam wouldn’t have the correct form and how to adjust its luminosity ?

Posted on 20 April 2018 by petersteven in Work in progress

Fantastic modelers is now in english !

copir d'écran fantastic modelers

After a huge work which stole me many precious hours of my precious youth (hum), I should be able to present you a beginning of translation of Fantastic Modelers. If you are French speaker you don’t mind (and you don’t read this english text anyway…) but if you are an English speaker this is made for you ! Only two articles have been translated so far but this will increase in the weeks to come.

Posted on 7 April 2018 by petersteven in Site operation